Splash DamageBlogWin a Super-Rare Signed Copy of Wolfenstein Platinum Edition

Splash Damage Blog

Win a Super-Rare Signed Copy of Wolfenstein Platinum Edition

We've got a winner!

Congratulations to lakersforce for winning the Return to Castle Wolfenstein: Platinum Edition signed by the original members of the Wolfenstein: Enemy Territory development team.

Thanks to everyone who entered and shared their favourite Wolfenstein: Enemy Territory moments with us! Stay tuned for more giveaways in the future.

Original Post: Wolfenstein: Enemy Territory was released a staggering nine years ago and we thought we'd celebrate in style by giving away a signed copy of the Return to Castle Wolfenstein Platinum Edition. What makes this copy of the game extra special (and extremely rare!) is that it was autographed by the original members of the Wolfenstein: Enemy Territory team here at Splash Damage, shortly after the game's original release.

So, how can you win it? Just post your favourite moment from a Wolfenstein: Enemy Territory multiplayer match in the comments of this blog post before 23:59 British time on Tuesday (5 June). We'll randomly pick the winner from all of the qualifying entries on Wednesday and put together a special blog containing the best submissions, as well.

If you've never played the game, it's never too early to start - the Wolfenstein: Enemy Territory is a free download and available for Windows, OSX, and Linux.

Good luck!


Does it have to be a match or does any Wolfenstein experience suffice?
Posted on 30 May, 2012 - 17:25
Doesn't strictly have to be an in-game memory, so any great Wolfenstein: ET-related moments are ok. :)
Posted on 30 May, 2012 - 17:31
Well, the first thing what comes to my mind is the Goldrush match. I was on Allied team and we had like 1 minute and half to go, so we rushed at the end, we were lucky enough to arty these axis bastards! I picked up the gold and so did my team-mate, it was pretty deja-vu moment, since axis spawned then, we got killed, but the gold crates flied into truck, yes :lol: At end it was very hard, since they attacked well.. But we finished the map, tough at 04 second and very very hardly :<
Posted on 30 May, 2012 - 17:40
I had the honnor of organizing an ET tournament back in my GM days. We played finals in giant screens and the (general) public attending the area came for the yeling and stayed for the fun. One father of three asked me if it was a movie :rolleyes:, and after I explained, he kept telling me that Axis would always loose because it's history. :mad:
Posted on 30 May, 2012 - 17:45
Splash Damage celebrating their games birthdays and releasing sources. As you've done with ET maps.
Posted on 30 May, 2012 - 18:14
The best moment was playing as a medic and reviving all my comrades with the shot and killed and enemy at the same time!
Posted on 30 May, 2012 - 18:16
My brother and I used to play occasional matches. I would always choose a 1911 and a Thompson and demolish him over and over. He would use the big light machine guns and it was always hilarious to destroy the "big-guy" with a pistol. :)
Posted on 30 May, 2012 - 18:17
Oh no, can our forum really handle all the forum activity that came from all the permanently active users after the last draw? Anyway, my top moment was scoring four consecutive multi kills of four, five, three and five kills per panzerfaust shot on Goldrush. I'm never sure if those moments occur because you can suddenly anticipate everyone in a moment of clarity or that your enemies becomes more and more predictable as you start to dominate them.
Posted on 30 May, 2012 - 18:18
Well, i'm working offshore and i still remember a period of bad weather while we have to standby with our vessel in the field ... everyone was bored to death. Most guys onboard were british and i was the only german :o so i thought it would be fun to have some gaming action and ET was the only game i could share this moment. So we started to have a small LAN onboard & played for hours ... it was such funwar on the screen and i still remember the loud shoutings :eek::D:D We had so much fun theses days that whenever we meet online now we try get that moment back but online it's not the same as having your "enemy" right next to you and watching his rage :D Good luck to anyone for winning the nice edition :infiltrator:
Posted on 30 May, 2012 - 18:24
of course i had alot of memories , many years i play this game and still continue playing without getting board of it......... and i had a special moment in this game with map called goldrush which i earned alot of Spree kill and my team was on my shoulder and i was doing all the job and of course we won there and i was the most killing award with 72 kills :)
Posted on 30 May, 2012 - 18:25
Some of my favorite moments happened in the "base_race" map of E.T. Just the idea of building a base and watching it grow, setting up priorities as to what to upgrade first and so forth. It was an amazing map that made an already amazing game even better. I'm still waiting for a true sequel to this amazing game :) Best FPS ever.
Posted on 30 May, 2012 - 18:25
"Raise the track switch!" "Track switch lowered!" "Raise the track switch!" "Track switch lowered!"
Posted on 30 May, 2012 - 18:26
If you play ET, many times a week, you just cant desribe only one moment, there are many awesome moments in my mind, running with the gold in goldrush, defending the Fuel Dump. maybe I wont win the game, but Spash Damage Team I hope you see this, Thanks for the game that gave me awesome moments, sorry if I have grammatical errors or something like that. Greetings from Colombia
Posted on 30 May, 2012 - 18:47
My best moment was a game against a very good german team. Allt the 6 players came through a small door and everybody stand in a line. Almost every shot was a headshot with this bing bing bing sound from et pro. Killed all 6 enemies. We lost the match but this one moment was awesome :)
Posted on 30 May, 2012 - 18:53
The most amazing moment, building the ramp as an engineer on battery when there were multiple mortar attacks & nade throws happening all at once :D
Posted on 30 May, 2012 - 19:12
I was playing with Mark and William and I pwned the whole opposing team with the power of ES Energy drink, before either of my friends even left the spawn area.
Posted on 30 May, 2012 - 19:18
My best moment was when i was playing clanbase eurocup qualifier for the first time versus one of the favorite team overload including the best player of the game mAus and on the map aldernest i took the objective in middle of 3 guys shooting i got propelled on the window with 10hp jumped down and ran with with 4 guys chassing me my heart was nearly gonna explode but i managed to transmit that **** into radio RTCW+W:ET actually stole 8 years of my life :D you can watch it here http://www.gamestv.org/event/17564-overload-vs-dream/ add the email inside if i win euromillion i will contact them for W:ET2
Posted on 30 May, 2012 - 19:22
Jumping from above on the head of an allied soldier carrying gold right in front of the destination which killed him instantly only a couple of seconds before the end of the map (NoQuarter).
Posted on 30 May, 2012 - 19:27
My favourite moment: In my total 40 mins playtime of the game, i got a 4 kill with the pistol. Good times
Posted on 30 May, 2012 - 19:29
I was always a Console gamer, but my 5 Year old half Brother loved Computers and his dad downloaded a new game for him, called ET, as i looked i was like wtf was that, the first map he played was Battery, i was like, look at those Graphics, are those real people around the world ? when he started sleeping, I started playing and was hooked straight away. I sold my PS2 and bought a cheap Pentium 3 and a little 15inch CRT Monitor, and played ET till this day. My Reaction when i first played http://www.youtube.com/watch?v=p1KllLpr9qA&feature=related
Posted on 30 May, 2012 - 19:34
My best moments were when I landed a difficult trickjump I had been working on for ages, or found a jump on the stock maps that no one had discovered before, those always brought me a great sense of accomplishment. I still remember managing to jump over the Axis wall on fueldump for the 1st time, I still have the original demo from feb 2004 :D
Posted on 30 May, 2012 - 19:34
Having a very nice but hard teamplay game evening with teamspeak and all. Having lots of laugthers with your friends and TJ at the end to relax. And ofcourse, my first Oasis :D first map ever, all alone, allied :p and i was wondering why i kept drowning and coulnd swim trough all the way :D
Posted on 30 May, 2012 - 20:02
This game was one the causes of my divorce.... :D:D:D:D:D:D:D:D The Best Game of the all times!:infiltrator:
Posted on 30 May, 2012 - 20:19
It was a summer evening, with lots of thoughts about winning, losing and proving to the others that he was supposed to be in the team. Finally, after so many months of Jaymode, countless trees killed with the mp40 (remember what Raziel said) the noob will have a place in the first team of the clan...(fire+strafe right, fire+strafe left) as a reserve (oh well, at least he had the best seats to this match) ...it was 1-1, the las map to decide who will win this fight...After some net spikes and some lag and one lucky connection drop, S1 was out and noob entered to prove his worth... somewhere near the Main Entrance... noob: What do i do? S2: oh look! a grenade is bouncing from the wall, catch it noob, is like American football... catch it, be a man, be a... S3: lol S4: Nice catch noob! Touchdown! =D Respawn!!! 2 minutes later near the Side Entrance. noob: i need 5 more seconds and i plant this cursed charge. Is the third time we are doing this. S2: Shhhh! I heard something hit the ground... noob: what is it? you know i can't look away from this dynamite. S2: I think is an apple. noob: (O_O) an apple? in W:ET? are you kidding me? Who made this map? S2: Sorry, not an apple, definitely not an apple... noob: What is it then? A lemon? S2: ... a nade! noob: oh! for the love of Go... Limbo time! 4 minutes and 30 seconds later noob: Skipper, give me the rifle Skipper: OK! S2 has the west radar part. The last one. I think we can win this. Man up noob! GO and cover him! Noob ran, noob was the wind... he rushed from the forward bunker, ready, able... S2: Halp! I have the obj. Halp! No mind, no thought (point and shoot...point and shoot)... the nade plunged from the rifle and hit the ground... S3: Great shoot noob! GREAT SHOOT!!! S4: omg! OMG! Skipper: You just killed S2 noob...i fk hate this team! noob: Skipper i think you gave me a broken rifle (;_;) Skipper:... S2: So... i was near the truck and then...Kaboom... what happen? noob: we won? Skiper: /quit
Posted on 30 May, 2012 - 21:02
Once I played pacifistically and healed everybody, friends and foes. The best moment was when I followed an enemy who didn't realize that I was healing him for about one minute. When he turned around I always managed to stay behind him. I laughed so hard I almost wet my pants.
Posted on 30 May, 2012 - 21:15
Man I have a rather lame submission, I admittedly was never an W:ET gamer, yet I did have a few weekends at it back in the day. Sorry, but at the time CoD was weaning me off Q3 and RTCW. Memories though... Well let me start with the setting, WWII, I'm not sure why everyone got so tired of it and wanted some imaginary terrorist for a protagonist. WWII, for me at least, has and will always be a period that has actual relevance, a defining war machine faced off by tireless armies. Weapons basic and magnificent in their power and versatility. Locations spanning the entire planet. It had everything and RtCW and W:ET were the multiplayer peak to the MoH and COD single player experience. My experiences. Perhaps overlooked but the helmet pop (careful now!) was just so satisfying. You talk of new games with their attention grabbing guitar riffs and rank up text. I don't think they come close to the satisfaction of a bullet ping and a shaved pate being exposed as the helmet flew off. It was like your own little magician's trick pulling bag the egg cosy to reveal a nice egg for you to finish off. :) Pace of the game and movement. Again, it steals a little from both RtCW and W:ET but the damn game never slowed down, except for brief seconds while spawning or hammering through a limbo menu. I don't think it can be overstated (and it's been close in these forums) about the importance of allowing freedom in the movement for players to explore and exploit. Relentless, hard and even frustrating are not always negative terms when they're the result of you needing to improve rather than being up against a arbitrary development wall. And lets not forget the multi-objective gameplay. I'll bow out to my inexperience here to give specific examples but I can say with entire honestly that RtCW and W:ET both made ETQW an instant buy. Now I'll go shut up, bind my fingers crossed and throw away my worthless winning euromillions lottery ticket so that I can win this instead*. *May be a lie but if I did win 90 million I'd happily pay SD to make another game just like W:ET and RtCW.
Posted on 30 May, 2012 - 22:13
When I sniped someone when I pushed my nose on the right mouse button. And when I used to be a really big noob I was very happy when I knifed the real mAus, on *u|k public server, after he killed two other people with a k43. http://screenshot.xfire.com/s/46815624-4.jpg
Posted on 30 May, 2012 - 22:21
Hmm... favorite moment? That's a tough one... had so much fun with this game! :) Maybe this one: fueldump, enemies have planted at the fuel dump... got 'em killed... seeing our only engineer down in the snow, yelling for a medic... I jump down from the rooftop of the house... realizing that I have only 5HP left... getting out my syringe in mid-air... reviving that poor engineer just a tenth of a second before I cratered beneath him... he defuses right in time and we win... yay! :)
Posted on 30 May, 2012 - 22:35
My favorite wolfenstein et memory/moment/event playing at whosgaming with 32 vs 32 at am hydro dam. Lots of players, balanced teams, nobody had an advantage. Match lasted for several hours. So much fun, Good memories.
Posted on 30 May, 2012 - 22:51
My time playing Wolfenstein: ET decided my career path and allowed me to get into college at an incredible university. ET literally changed my life and helped me to do what I love. Let me explain. Wolfenstein: ET was the very first game I played once I had high speed internet. Before that I would stay up until the late hours of the night and play somewhat ineffectually on dial-up. Even though the latency was a very real problem, it never stopped me from having a great time. When I was able to play on even-footing with other players though, was when I really started to enjoy the game. After over a year of playing on unpatched public servers and eventually making it to top 3 on Splatterladder, I made the switch to 2.60b and started playing competitively. Through this simple, free-to download game I met some incredible people and had some of the best times of my life. Captaining a team, I would excitedly log on every day and play matches, discuss strategies, and more than anything else just hang out with friends. Sure I had friends in my non-computer life, but the thing that made those in this game unique was the singular passion that they had for this game. We were all, quite literally, in love with it. Throughout those years I must have played hundreds of matches and scrims, thousands of maps on public servers. I watched new games come out, including the likes of Quake Wars and RTCW2, but there was still something about ET that kept me coming back. I played for top American teams, eventually playing for Team USA in the nationscup. I released multiple Frag Videos that I shared with thousands of people. It was at this point that I realized that I wanted to make gaming more than just a hobby of mine. If a game like ET could touch me and so many others in this way, give years of enjoyment and fun to thousands of gamers all over the world, create long and lasting friendships, and inspire astounding love and devotion from fans, then why shouldn't I try and do the same with the things that I create? On a whim, I applied to the top game design program in the country and most likely the world. Because of how selective the program is I held little hope of getting in. But still I tried. The application required that I write about why I wanted to be in the program, so of course I talked about my time in competitive gaming in ET and how I wanted to create games like that for others to enjoy and love as much as I did. When it came time to submit my select portfolio piece, the single piece of media that I had created which would be looked at by the school, I sent in my second Wolfenstein: ET Fragvid. A single video which, in my mind, explained the beauty of gaming and everything I loved about it. Then I sent the application in. Two years later, I'm halfway done with my undergraduate degree in game design at an incredible school with incredible people. And when I look back on how I managed to get here, I realize that I literally could not have done it without this game. The game that I spent more time on than any other game in my life. I know you asked for a specific moment in ET, and sure I could tell stories about my first ace, an incredible document run, a last minute defuse in tournament finals, a 1v3 at the transmitter to win the game, but ET is so much more than that to me. It's the incredible experience of the game as a whole and the incredible things it's inspired me to achieve in life. So thanks Wolfenstein: ET and thanks Splash Damage. Couldn't have done it without you.
Posted on 30 May, 2012 - 23:33
I have many experiences with this game, I must have logged thousands of hours in this. I remember playing on the same server constantly, and getting to know the other regulars. Custom maps were great, finding the random easter eggs in them. Especially some of the more silly one. One custom map was a remake of the bank one, with secret passages, smoke emitters, and a bounce house.
Posted on 30 May, 2012 - 23:43
Its such a great game, a few years ago I played it for a very long time. There are so many good moments I remember. Too many to count. I really enjoyed playing a recreation of the DDay map. Thanks for this great peace of software!
Posted on 30 May, 2012 - 23:47
My greatest moment in ET was short after the release. The German Gaming Show GIGA presented ET live in her Show and I was one of the lucky guys who became a place on her server. I was player and killig live in the tv ;-) My name was only showed up a few times and in this time there was no HD Video so nobody could read it on TV. But I was so proud on me. Later I played ET every evening with my dad, but that is another story.
Posted on 31 May, 2012 - 00:13
My most memorable match ever was about 7 years ago. I was teaching my son how to play ET with me. He could not grasp the concept of Axis kill Allies, and he kept teamkilling people. I kept telling him "just look at the uniforms"! He got banned from my favorite server, and so did I because we were both sharing the same IP address. So no problem, we logged on another server...we got banned there also. We got banned from a total of 5 servers that day, something he still brings up for a laugh.
Posted on 31 May, 2012 - 00:52
My best moment was when i was playing clanbase eurocup qualifier for the first time versus one of the favorite team overload including the best player of the game mAus and on the map aldernest i took the objective in middle of 3 guys shooting i got propelled on the window with 10hp jumped down and ran with with 4 guys chassing me my heart was nearly gonna explode but i managed to transmit that **** into radio RTCW+W:ET actually stole 8 years of my life :D you can watch it here http://www.gamestv.org/event/17564-overload-vs-dream/ add the email inside if i win euromillion i will contact them for W:ET2
I discovered this game when i was chilling on a website presenting all the new video games demos and i was just installing everything was the beginning of my hardcore gamer career, miraculously i found RTCW and played hard everyday then i moved on WET and played even much more tryying to reach this addictive **** !!! :DDDDDDDDDDDD
Posted on 31 May, 2012 - 01:16
oh wow...look at all these 1st time posters. This thread will set a record!
Posted on 31 May, 2012 - 04:30
So, it was a round which win's the match, playing goldrush, took the gold and carrying it and im close to truck when 1st guy attacked me, killed him, and then right after another guy arrived started shooting me, and just when i thought im dead his connecton died hahaahah, so i had like 5-6 hp left, and secured the gold :D
Posted on 31 May, 2012 - 06:48
One of my favourite moments when playing Wolf: ET were when I together with Shagileo and some other members of SLUT Clan did the BINOCULAR RACE on Siwa Oasis. You must use the binocular while you run from Allies first spawn to the closed gate outside the anti tank guns. Man it was so damn funny.
Posted on 31 May, 2012 - 07:44
The platinum edition looks quite nice (may it be cherished by however is lucky enough)! However, giving the 'most memorable' moment is impossible for me. There are so many things - on so many levels. There is a reason that I've been playing it for so long. From the really small things, to have a 'multikill' or begging health packs from an enemy medic as covert ops, to the big things (I don't know if it's noquarter mod-specific) like pushing people off the bridge on goldrush as covert ops, getting a 25 killspree and dominating the post-game screen (hopefully not on the Darwin-award :wink:) However, there is more! I started creating some maps for ET a few years ago. Most of them are 'fun' maps (a local bar I've recreated, a Ice-scating ramp, a level with glass cubes (and you have to shoot them to get to the enemy side) and many more). Some of them were 'real' maps most of them have ended in half-finished projects. Then I would usually play this fun maps with friends on mini-lan's. It's a great feeling to play on your own creation. I'd even try to customize the mods by some very basic 'lua' scripting. This is one of the reasons that I've decided to start studying IT and programming related stuff. If all goes well, I'll be studying a game related master next year. I'll be happy if I can make something that is close to ET ! tl;dr: ET is a great game. This is proven by that fact that it's still (actively) played. The gameplay and teamplay is great and it's the best game that I've ever played (Sorry for ET:QW & Brink, I've have played them both but I'm still going back to ET). The 9th anniversary proves this! Happy birthday for ET (and for me in 7 days :tongue:)!
Posted on 31 May, 2012 - 08:27
For me was trying out the Fueldump only beta. I remember the first time me and some strangers thought about stealing a uniform as a covert ops and trying to sneak into the fuel dump and winning the map early. Nowadays that's nothing special but back then I had never seen it happen nor had the other players. So, when the tank reached the bridge and blew open the side grate I grabbed a uniform and me and a couple of engineers made a dash for it down the tunnel, was pretty exciting. We got up the ladders only to find a lone enemy, he was quickly taken down though was low and health now, my heart was really pumping now. Luckily no one else was around so we headed for the fueldump, still really giddy at this point. As expected no one was around, the engineers made two plants on the fueldump, global chat just exploded with calls of cheating and so on, was a really awesome moment. It's encounters like this that made W:ET awesome, trying out new ideas and such with strangers and having it pay off was really rewarding.
oh wow...look at all these 1st time posters. This thread will set a record!
Has long way to beat the Brink one, that was mental.
Posted on 31 May, 2012 - 10:03
I think my favorite moment was from a public game with some friends. I was playing engineer on venice. It was the part of the map where you have to break into the library. I swam from the allied spawn to the constructible bridge. Little did I know 3 enemies were waiting around the corner, two of which were my friends on Teamspeak. I jumped out of the water, noticed them and opened fire. Within a few seconds it was all over. I killed them all with a single clip of the Thompson. 3 bodies lie before me, 2 medics and a field ops, proving that engineer is the actual rambo class in the game! :) Of course Teamspeak exploded with chatter and laughter. I've had so many good moments and met so many cool people through this game though. I also lies at the core of my pc addiction, I joined my first clan, learnt to use photoshop and radiant, started to get into coding, etc... all thanks to this game. Another one of my most memorable experiences was when I was learning to Trickjump. I'd seen some videos on youtube of people jumping over the oasis wall and wanted to know how to do that. I spent at least 2 days messing around trying to figure it out. On the evening of the second day I met a guy who basically showed and taught me how to do those basic jumps and I completed my first gamma jump. It felt great to finally accomplish it and it opened up a whole new part of the game. Trying to remember my favorite moment in ET brings up all these great memories.
Posted on 31 May, 2012 - 14:43
Wow, it was a really long time ago that I signed that!
Posted on 31 May, 2012 - 14:50
When I was young, I played this game and shocked!! When I play as a team, I felt a lot of fun. I thought this game was soooooooooooo realistic! (at that time). Some mods and custom maps like cortex_who, etc multiplied the game's fun. My best in-game memory of this game was in Goldrush map. I was a german soldier, with a mobile MG42, first. When Allies' tank headed to the bank, I deployed the MG42 and shoot everything what moves. My MG42 made Allies melt down. but unfortunately, due to its ammo limit, there was no field ops around me so I was killed by an Allies' Thompson. after that, I became a field ops, Supporting my friendlies with ammo box, and a scary artillery support with my binocular. After the artillery support, I threw my signal grenade into the Allies' spawnpoint, OMG THE PLANE GOT EVERYTHING; Smashed all enemy soldiers, unfortunately, A newly spawned enemy sniper with the backup of the spawnkill disallowing time made a hole on my head. After that, I moved to Enemy Territory: QUAKE Wars, and lastly I moved to several games like Brink, Battlefield series from EA, ARMA series from Bohemia Interactive, etc., WolfET taught me the tactical FPS are sooooooooooooooooooooooooooooooooooooooooooooooooooo exciting with its suspense of the war, teamworking, et cetera. This game was my hero of early game life. Danke Splash Damage. :penguin:
Posted on 31 May, 2012 - 15:12
Hmm the memory that stood out for me wasnt so much, something specific that happened in game - but rather a general mental shift of the way I thought shooters should be. So much so, that in the FPS realm I will only touch classed based shooters.
Posted on 31 May, 2012 - 16:28
I believe my best moment in ET was playing with Panzerfaust on Warbell on some Polish server. I remember I got few multi kills in a row by killing Allies that were camping on a roof.
Posted on 31 May, 2012 - 16:51
Are you serious?? I have alot of good memories. I'm not considering myself as a gamer, but one day my dear Sister and her current admirer came to us for a “family visit tour”. They said..there’s a really good free online multiplayer game called Enemy Territory.. You can imagine how I just blinked… Oo.. when i was just a fledling in the Multiplayer Games's World… My sister had a fun “family & friends” clan so i joined to them. I quicky fell in love with this game, i was online everyday… funny, friendly guys and hilarious moments (I laughed mostly at myself)… So.. Thanks for all of the nice memories, reasons for damning, lot of hours, rockets to my face, knives in my back, poison injection in my ass to everyone who worked on this game!!! And Thanks to everyone (players, ET Team), who make these years funny for me and who suffer my fools gladly & quietly.. I got a lot of new friends, hilarious moments, and good years from this game that I wouldn't trade for ANYTHING! This is the only game I really love, even after all these years.
Posted on 31 May, 2012 - 19:54
I have my favourite ET moments every day! :) I am happy every day on relaxing ET games if I come from the work I am happy every day this ET is still not boring and CoD and BF3 leaves me cold I am happy every day if new maps or mods gives to discover and I dream from time to time ET gets a brother :wink: greetz
Posted on 31 May, 2012 - 20:42
This one moment isn't really W:ET, but more RtCW itself related: It was about 9 (almost 10) years ago when W:ET was still in diapers and RtCW was on it's peak. Right after the school I came back to my house together with classmates just to play around with computer games (from my class company I was the only one with more or less adequate computer for games) and for some reason I thought that I should show them this super awesome game which I've been playing for a while (not really for a long time - maybe several months. It was Return to Castle Wolfenstein, of course. I gave my seat to one of mates who haven't had a chance so far to use computer, not to speak of playing games on it and quickly showed him which buttons do what and told him to try it out. At that moment it was Ice map going on and I was near Allied spawn as soldier with sniper. That was the moment when I gave the controls to him. Of course, first reactions were as expected - chaotic looking and walking around and then I realized that there's no way he would kill someone even if it was soldier with Panzerfaust and the enemies would be standing to the wall and not moving. [center] Just for illustrative purpose I've taken this picture in W:ET Ice map[/center] And then came the part which I still remember clearly - he was standing somewhere here (see picture above) when he randomly shot unscoped Mauser in the trees, just to see/hear how the gun works. And for my surprise, he did a headshot for some unlucky bastard jumping (or sliding) down the hill side. I was so surprised, that I was staring in screen and couldn't believe what I just saw (considering how great spread is for RtCW Mauser), but for him it was all like "Oh, cool, nice sound!" and nothing more. Needless to say - after this experience he didn't play computer games anyway - wasn't his thing. But this one moment was just so amazing that I still remember it as just happened. Wolfenstein: Enemy Territory experience In W:ET I haven't had much of great in-game moments, at least not such ones which I would remember just as bright as episode described above. It was more like entertainment with friends only - I haven't played much W:ET without my friends (real life, not just e-buddies) - thanks to W:ET I've made several real life friends with whom I still keep in touch, have a beer with them and entertain as virtually, so in real life together. Enemy Territory for me is most recognizable not because of some totally badass pwning noobs (it was impossible as for me, so for my team - we were low-- skilled. When we were lucky - we could beat maybe low+ teams) but of frequent private LAN parties (variating from 4 to 12 players on site) where all of us would take our huge monitors (17' - 21' CRT) and computer cases and take them by feet to nearest private new construction site (which happened to be for most of us about 1-2km far away) where was roof above head and electricity available, set up network and just play for whole night or two W:ET. [center] One of such locations before setting up computers[/center] And, of course, of the good times in both RtCW and W:ET reminds me my fanboi chair (pics from topic are gone, but here's a proof that I still have it! After 6 years long farting sessions in it, it had to be repaired only once! [center][/center]
Posted on 1 June, 2012 - 13:56
I started in September 2008 to play with friends without any plan 3 and how the game was played. Our first map was a sniper map, and there were also players from a clan. We were talking about us on skype and played very hard in the team so we are always 2 or 3 to one of the meeting was over. As a result, the player was always against the then reaches 2 or 3 hits We were referred to as a cheater and asked to TS 2 to Connecten order to make the plain. No sooner said than done as the fashion we played made ​​the curious clan line and we joined the clan. There, I started to ask me diest in the game which I still very much fun preparing. I have a clan now own and oversee several other friend's clan. I create my own cards with the sniper Gtk Radiant 1.4 and 1.5 and play on one of my four Wolfenstein servers or on one of the many others there. I rejoice that just me this game is still as much fun preparing and I can give back a lot of comunity because it gives me a lot. Through them I learned English and found many new friends in the whole world Thank Wolfenstein Splash team and for the wonder full time and the best game there in the world.
Posted on 1 June, 2012 - 14:06
My best Moment happend 9 years ago when i discovered how to leave Limbo Menu and start gaming. The moment hasnt ended yet btw ;)
Posted on 1 June, 2012 - 14:21
When I played all those clan matches with my buddies.. When I had nothing better to do than play ET all the time.. I love the nostalgia that comes with this game - Wolf:ET defines my childhood. There are too many good memories with this game.. One that pops up right now is discovering the Efterlyst or *BIOS* servers, the pure joy that must have been expressed in my face when I found semi-professional pub servers! There's still one moment which hasn't happened... MFW I see the Enemy Territory remake you will make with the same, even better gameplay; thus the franchise rescurrected!
Posted on 1 June, 2012 - 16:07
Hey All Enemy Territory :) i play many many many many many many many many years good weather bad weather good days bad days , :riflenade: always play :tongue: many wonderful moments fun and hard fighting many hours and talk and play with Many ET players around of the world greetings Sit
Posted on 1 June, 2012 - 16:11
My greatest moment is not really a single moment. I've had too many great moments. What's worth more to me, are the countless players that have been actively playing this game over these past nine years. Servers come and go, but the faithful players always stick around. I have hardly played in the past 4 years due to wrist problems, but whenever I login to play and I see these same guys and girls playing, having fun as they did many, many years ago, it just strikes me emotionally and I wish I could be on the server with them, all day, every day. Thank you Splash Damage and id Software for this wonderful game; no other game means as much to me as this one.
Posted on 1 June, 2012 - 16:17
I caught my favorite ET moment on video. It's broken up into two different ones though. Watch em below. http://beta.xfire.com/videos/1910fd http://beta.xfire.com/videos/1910fa
Posted on 1 June, 2012 - 18:16
Yay, found the image I took in 2010 of my original disc from Tesco. Oh my, I remember all the pictures, words & convo's in that magazine. Many times did I take it to the toilet, and many times did I read it. I also used to take my RtCW manual to school with me. <3 2003-2006. Disc loaded: 2003 when I got my first 1000+XP (before XP save ofc). OMG I FOUND THE IMAGE :D, SLIGHTLY DIFFERENT FROM IN MY HEAD, BUT TEXT IS THERE :) I'VE LOOKED FOR THESE IMAGES SINCE 2006 NOW.
Posted on 1 June, 2012 - 18:48
My favorite memories of ET have to be when we were transitioning over from RtCW and my friend and I immediately began looking for sneaky ways to complete the objectives, lay mines, hit people with the mortars etc. We'd sit around and spend hours perfecting mortar shots by first having a location that was obscure and always reliable to get into the same position, and then have a spotter tell us where shots were landing. When we'd find prime "high traffic" areas we'd copy down the coords. Nothing like camping Axis on Goldrush from the second spawn for Allies. But the memory that probably sticks out the most for me is when we were trying to figure out sneaky plants on Oasis. First we thought the North Gun was too high to do a 2 man stack (2 players total) and we'd have to rely on other people to help us plant (3 man). When that was outlawed in leagues, where 2 man stack was the maximum allowed, we said fine - we'll still get this done. We figured out a way to do our two man stack by the top person jumping and throwing their dynamite straight up in the air and it'd land on the edge. Then, both players jump up while holding down to arm the dynamite. Obviously, this left us very vulnerable to Axis but with almost everyone else assuming a 2 man stack couldn't be accomplished, there was less incentive for them to go out and clear the back. Well, we did this a few times until we were told straight out that stacking at all is 'illegal' and we would start to forfeit matches because "it couldn't be done!"... whatever. So then we figured out a way where we'd go into the gun room, and we'd aim the dynamite just right where it would be thrown far enough out that only one spot were you able to arm or disarm it. Players would go in, try to reach for it but because they were either moving, or weren't in the right spot - they were unable to disarm. Of course, it helped that we were chuckin 'nades in through the back. I don't claim that my friend and I ever were the 'first to discover' any of these things (we have a million more) but we were the first as far as we knew... Anytime we had done these things, we'd see them slowly become the norm ... but we'd never seen them prior to us. Allied mortar shooting into the Axis bunker on Battery, anybody? You guessed it...
Posted on 1 June, 2012 - 19:27
One of my favourites moments is: I was in skype and talked with a friend here in germany. The Volume of his speakers were very very loud,We both played fueldump. His mother came into my friend´s room and commanded him to bring the trash out. Suddendly I pressed "v52" 10 times in a row, because I got killed as an axis player. The wolfenstein SoundEngine choosed to replay the one certain energetic axis "Nein!!!", as one word! His mother was so scared after that, that she brought the trash herself away. I think mother thought her son was screaming to her xD After that he pressed v43 for Danke! around 10 times in a row that he neednt go out to do the nasty work. Wolfenstein, a life saver^^ v57
Posted on 1 June, 2012 - 19:29
My airstrike, directed to allies. Allies look scared :)))
Posted on 1 June, 2012 - 19:56
The summer of 2005 has always been a memorable one as it was filled with some of my most memorable competitive gaming times. My cousin and I dedicated 8 hours a day to wolfenstein enemy territory jumping on servers and clearing them in and out. This may have been in version 2.56 (2.6b was released... we never upgraded for some reason) but we rolled every clan that was active in that version; we were banned on sight in many different servers because we were accused of hacking very often. Whenever we had the opportunity to scrim an opposing clan, we always beat them in 5 minutes or less, sometimes even in less than a minute. We always will have memories of that summer, always being banned due to being arrogant and cocky, but I will never forget that summer... I haven't played a FPS since then, it's really quite disappointing... I have always enjoyed your games though Splash Damage, and I look forward to your next!
Posted on 1 June, 2012 - 20:07
Most of my fondest memories were made with AmazingLarry (previous post in this thread). We would spend hours upon hours in practice and discovery, trying to find that new edge. As he mentioned, we can't say with 100% certainty that we were the first for any of our stunts, but *we* had never seen them before (noting we played an unhealthy amount)... and some we never saw duplicated. Oasis was a crowning achievement. Not only did we figure out 3 different and nearly impossible to disarm plants on the guns... but we locked down a way to land mortar shells in each of the guns after dynamite was planted. (From the allied spawn, mind you) If you ever wanted to hear the axis swear... Just imagine them all running into that gun (kathunk), desperate to disarm ze dynamite! (annnnnd boom, gibs everywhere) Battery, oh yes, battery... Axis had a hold on that map quite solidly... dropping artillery on the building supplies. That is, until we figured out the sweet spots to set mortars (one near, one far) and launch them directly into the spawn. The balance was shifted from then on. "OMG Stop mortaring the spawn or you'll be kicked!" "Sure, no problem... as soon as you stop shooting out that window." :D We learned tricks for every map... All in all, it comes down to owning face with my friend. Being so painfully good as a pair (aka understanding short burst firing, headshots, and how to hand out med/ammo packs) that you're constantly accused of cheating. (the tricky dynamite plants that people couldn't figure out... didn't really help our case) We were just two guys, sprint jumping at you, like a pair of well-armed murdery gazelle. *ninja edit for being caught up in the memory and forgetting a map name*
Posted on 1 June, 2012 - 21:11
OI remember playing oasis. We had just finished attacking and blew up the guns. The other teams turn attacking they had the jump on us. Took the city and planted at the wall. They had a few seconds left while I was crawling up top jumped down took the city back and defused the dyno they didn't get the city back. I was the new guy in my clan at the time. This got me some notoriety amongst my clanmates.
Posted on 2 June, 2012 - 01:57
Well, it's hard to pick just an one moment... It was on Gold Rush 2-3 years ago and I was running away with the truck alone. About 29:40 minute of the map. Then I turned back and I saw a German solider. I was playing an engineer with my favourive weapon - M1 Garand. He was jumping while running and I got grenade on my gun, so I couldn't just shot it at him, so I shot on the wall and the grenade bounced off the wall and hit the German right in the head exploding immediately while he was in the air. It looked amazing. After that I got lucky killing two more Germans from bigger distance with my ten bullets and I finished the map just in time.
Posted on 2 June, 2012 - 02:35
Awesome stuff, Zivs! :D I remember one particular situation where I as a noobeginner threw nades down the stairs at the south anti-tank gun on Oasis,expecting to get fragged any second. I accidentally hit the wall (in the roof-less room where the south anti-tank gun is), nade bounces back in my face, I run out to face an enemy engineer who runs in to the south anti-tank gun and my ticking noob-nade and get blown up. It was one those first "wow this game is awesome!!!!" moments. :D Another one of my first "wow this game is awesome!!!!" moments was when I stayed alive for longer than ever before, as an axis medic on Battery, healing like a saint. I became "Best Medic" and was very proud of it. It was also one of the strongest (real life :D ) adrenaline rushes yet from this game. I get a major kick out of staying alive. :D Thanks, ET! :D
Posted on 2 June, 2012 - 13:55
Definitely all the Nations cups I've played for team Norway, especially this year when we reached playoff.
Posted on 2 June, 2012 - 18:06
http://www.youtube.com/watch?v=78x4rDVIWuM Definately this one, shos exactly how tense ET matches can be! From my personal experiences, we were praccing with one of my first et teams. I was alone versus 4 players on adlernest as an allied, the enemy were spawning in 16 secs, i threw a nade to the objective room and killed 2 guys. Took objective and killed the next two players and completed the objective!
Posted on 2 June, 2012 - 18:24
made this composition for apple job presentation :P http://www.2shared.com/document/F03uwWEf/applepresentationwolfenstein.html Full text also here : E-sports:Wolfenstein Enemy Territory by Ronald Schmidt My name is Ronald Schmidt ,i m 31 years old and today I will tell you about the way Wolfenstein Enemy Territory made a small difference in my life. Enemy Territory is one of the games which during the last 8 years had been very actively played, both on a amateur level by many people around the world but, also on a professional level as what pro gamers call E-sports. What is E-sports:Electronic sports, abbreviated e-sports is used as a general term to describe the play of video games on a competitive level. Most common genres for this are real-time strategies (Starcraft), fighting-games (Street Fighter, Virtual Fighter, Tekken) and mass-multiplayer online games (World of Warcraft). Then there are first-person shooters (Counter-Strike, Halo, W:ET) which concern us ET-players more. As you may notice, the easiest way to play an electronic sports match is over the Internet. General online play is subject to the lessened ability to detect cheating and the more unpredictable network latency not being the ideal environment for high level competition; however, due to its convenience, even players who are used to LAN games use Internet games for fun and exhibition games. Just like any other normal sport, e-Sports can be a real hogger of your free time. From 2 evenings a week to 6 days a week and one LAN a month, it depends on how much effort you put in it. In some sports, like olympic lifting, the best of the best lifters dedicate their whole lifes to enhance their performances. They sleep, eat and recover in their training centers. Normal Sunday-lifters can’t do that and same thing happens in e-Sports. You can tell apart the amateurs from real professionals by telling if they make their schedule so that it syncs with their daily job or school, or if they almost live in the internet-cafeterias and LAN-centers. But what is Wolfenstein Enemy Territory?To understand that,u have to understand how this game was borned and how it end up today by being one of the strongest and popular first person shooters ever created in the history of video gaming. You might be surprised to find out that Apple is not a stranger when it comes about Wolfenstein game.Castle Wolfenstein, a game written by Silas S. Marner and released in 1981 by Muse Software for the Apple 2. The Apple 2 is an 8 bit home computer, one of the first highly successful mass-produced microcomputer products,designed primarily by Steve Wozniak, manufactured by Apple and introduced in 1977. It is the first model in a series of computers which were produced until Apple 2 production ceased in November 1993 . Castle Wolfenstein is a stealth-based action-adventure shooter game set in World War 2.The game's main objective is to traverse the levels of the castle to find the secret war plans and escape alive. Progressively higher military ranks are earned upon each successful escape with the war plans, and the game becomes correspondingly more difficult as each higher rank is achieved. There are 8 ranks, beginning with Private, culminating at the rank of Field Marshal. A sequel, Beyond Castle Wolfenstein, followed in 1984.Its game play and graphics are nothing like those of Wolfenstein 3D, but the games share a similar story/plot/goal. The first-person shooter, titled Wolfenstein 3D, was originally released for DOS on May 5, 1992 by ID Software. It was later released in 1994 for the Macintosh. There was also a version released for the Super Nintendo and later for the Atari Jaguar. In 2002, it was even released for the Game Boy Advance. The game features the first-person perspective with which we are now so familiar. The items and enemies are sprites. Sprites are a collection of static images that are moved around, resized, and even animated. For example, an enemy's feet moving would be an animation only a few images in length, the enemy's traveling left and right would be movement of the sprite, and the enemy coming closer would be an enlarging of the sprite. The levels are single-layered; this means that even though the game is a "3D first-person shooter," you can only move in 2 dimensions: left/right and forward/back. In Wolfenstein 3D, you can not jump, crouch, climb stairs, etc. Since Wolfenstein 3D, games have steadily improved. Doom added the ability to walk up stairs creating differing heights. Descent and Duke Nukem 3D made the levels even more 3D by allowing rooms to actually be on top of each other; there is also jumping/crouching in Duke Nukem 3D. Quake added high-quality 3D items and enemies by using polgon models rather than sprites. Since then, game makers have been constantly improving on graphics and gameplay. The first sequel to Wolfenstein 3D was released only for the PC in 1992. This 20-level game is called Spear of Destiny. Since then, there has been only one sequel to Wolfenstein 3D. In Fall 2001, Return to Castle Wolfenstein was released for both the PC and Mac and according to many is still the best team based, first person shooter video game ever created. A free, online-only follow up to RTCW, was released on May 28, 2003; it is called Enemy Territory. Wolfenstein: Enemy Territory is a downloadable, free-to-play multiplayer game in which players wage war as Axis or Allies in team-based combat. It's a team game; you will win or fall along with your comrades. The only way to complete the objectives that lead to victory is by cooperation, with each player covering their teammates and using their class special abilities in concert with the others. Featuring multiplayer support for up to 32 players, Wolfenstein: Enemy Territory is the ultimate test of communication and teamwork on the battlefield. Players join the fray as one of five distinct character classes each with unique combat abilities. The Covert Ops can steal the uniforms of fallen enemies and perform covert reconnaissance behind enemy lines, while Engineers can plant and diffuse land mines as well as construct battlefield structures including bridges, guard towers and forward operations bases in the midst of combat to gain advantages for their team. Medics provide health and revive fallen teammates, as Field Ops use their binoculars to mark enemy positions for a Soldier's mortar barrage. Each Axis or Allies team can divide itself into smaller fire teams for quick and easy communication using an intuitive messaging system and dynamic command map of the entire battlefield.Strategy is what this game is all about. Strategy can also be described as the roles everyone on the team does, and how they interact to win against the enemy. Wolfenstein Enemy Territory should be played understanding how to help your team. Try to think about what your objective requires for capture or what is needed to destroy it.Don't just focus on all the little things like killing a bunch of players, instead blow up the objective or steal the parts. You should also be aware of what other people are doing and whether what you're doing is really of any benefit. For example, if your team is getting severely outgunned, maybe you could better serve your team by choosing an aggressive role. No longer does winning a single battle win the war. In Wolfenstein: Enemy Territory multiple objective-based scenarios are linked together over the course of three maps to form a campaign where teams struggle for successive victories. Throughout a campaign, players gain experience in categories like battle sense and light weapons as well as their class specific abilities, each of which persist and accumulate over the course of the campaign. As players reach higher levels in each of the seven categories they are awarded with enhanced abilities as well as battlefield promotions that are represented as ranks on each players helmet. The 28 enhanced abilities range from higher ammunition capacity and faster power-bar recharge times, to the ability to see land mines, revive fallen teammates at full health or use a machinegun instead of a pistol as your secondary weapon. In addition to objective and campaign modes, Wolfenstein: Enemy Territory introduces a team-based Last-Man-Standing game mode, where squad-mates cooperate to ensure their team has the last surviving man on the battlefield. Additionally, Splash Damage (an independently-owned game developer in London, which created some of the maps for the game and helped at game development ) has created a new terrain foliage system that allows players to hide or take a sniper position in the cover of long grass or snowy mountaintops. With numerous game modes, epic campaigns, persistent character progression and an arsenal of overwhelming firepower including land mines, mortars, mobile MG-42s and a silenced sniper rifle, Wolfenstein: Enemy Territory will have players battling in the trenches for hours. From the many mods that ET has , the best and popular is by far ET PRO.ET Pro is a mod specifically targeted at competition play, with features specifically designed for administration of competition servers.ET Pro has been chosen as the official tournament mod for ESL(Electronic Sports League ) and Clanbase(a unique system, for online gamers, built and maintained by online gamers where they can arrange their wars, play in ladders and competitions (cups), read news, download files, talk in forums, follow competitions, view demo's, listen to live game coverage, etc., etc. ).The biggest community of ET PRO players is crossfire community,created by the belgian Raza and hosted on a university server where he first created the site during the lofty RTCW days .The site was called crossfire.nu and it was created in 20 june 2006. But what makes ET and in particular ET PRO so special? First, being a free game, a lot of people got it with a simple click of mouse. These were our own John , and to a lower extent, Jane Doe’s. The average age was average, both old and young play it, everybody who wants to experience a little bit of World War 2 plays it. The everyday occupation is varied, both the poor and the wealthy play it. And most of all, people from all over the globe are part of this community. Somehow this community evolved into one of the best, and now nostalgic, societies out there. Clans such as Gunslingers(Finland),Ocrana.Ati ( Germany), and Reload(Mix Europe), just to name a few, were very mature teams. They held up a standard of attitude and the so called medskilled acted like it because everyone wants to be like their role models . The second difference is that Enemy Territory is a game which is easy to master if you put in a big enough effort . Since may 2003, most of us grew to love it, and many still play it day in, day out, in an attempt to improve their skill and get some of that e-fame. Surely, this game should be considered a classic. It has a brilliant mix between aim, movement, weapon management, teamwork and that ever helpful bit of luck. Many games have worked with a similar system since Return To Castle Wolfenstein first catered it to the masses, but it was in Enemy Territory where most will agree it was perfected. Wolfenstein: Enemy Territory has a long lasting existance within the world of online gaming so far; realeased as an uncompleted add-on to it's big father Return to Castle Wolfenstein it had a hard time developing to such a competitive and overall balanced game what it today without a doubt is.Eight years have past since its birth and there is still a player base of about 10.000 people constantly playing this game. No other game could compete with such a stable player base which circles continiously around the 10k mark. Of course there are bigger games; Counter Strike might be a good example for that, with a still growing crowd of ten times more players than ET has got. What I want to say is; ET is still there. Other games like Day of Defeat, Soldier of Fortune, Tactical Ops and Unreal Tournament on the other hand were not able to keep their players. The competitive scene had its ups and downs. After being praised to death when Enemy Territory: QUAKE Wars was announced in early 2006 it was one of this moments in Enemy Territory life where the future didn't look as bright as before. But then again there was another highly prized tournament at QuakeCon for ET, the sHgOpen opened its doors to the community(a big Denmark Lan with prizes in money of aprox 40 50000 dollars), the ESL featured ET in its very own IPS(ESL International Premiership ), Crossfire began with their LAN Challenges and ET was shown in German television by GIGA. The game which housed big names in eSports like OCRANA.ATI, Check-Six, Team9 or INfensus in the early days; was then again featured to the masses of online gamers by top class gaming organisations such as Dignitas, The Last Resort, Insignia Cadre and k1ck eSports Club. Enemy Territory has great tools to become a more popular game in the gaming world: A dedicated community, the crossfire.nu community website, amazing TV mod for the game and a great website (gamestv.org) to make using it even easier. If Enemy Territory can manage to keep on rising as a competitive game and can make sure that events like SHG Open or ESL IPS were not a one time thing, then these tools will greatly help new players get right into action and this will further improve the games chances of being featured at new tournaments. Written coverage at Cadred.org and sometimes eSreality made gamers of different games aware that ET is played competitive wise. Like no other game, ET is one of the best examples for being communities work. Starting with bani and the ETpro crew making ET to what it is today, FlyingDJ, kafux and Chosen three guys known to nearly every Crossfire member having put a lot of work into ET to get it supported by GIGA and the IPS or TosspoT also known as 'God of ET' organsising LANs for the community, sending the allstar crew of ATI.Crossfire to QuakeCon 2006 supported by the community or establishing a deal with gaming equipment seller QPAD to give players the CrossfireQCup. Let me tell you something about “mystic” and the movie “parodia magnifica”.Hans Zimmer vs. Lambretta (Loxodonte mix) opens up the movie and I can already feel the hairs on my neck standing on end, my mouth is dry and I know something special is coming. I'm on the edge about to be swallowed up by something utterly awesome.Juha comes from Helsinki.Best medic, best aim, best overall player and most over-rated. It seems he couldn't win everyone over, not that he ever tried. He's in the best team and his last team, GunSlingers, were voted the most popular ever. Skill doesn't get you to mystic's level though, there have always been challengers and the likes of Markus 'feruS' Stenmark, Jeroen 'teKoa' Augustinus, Sebastian 'butchji' Eisregen and David 'mAus' Herreman still pale in significance for anyone old enough to have seen mystic in his peak. The movie concludes with mystic's frags and I begin to remember why and how I started out in ET.. I look gingerly for demos, I already know the matches I'm looking for because they're memories as real and vibrant as my first kiss, burnt into my conscious: parodia versus u96d, the Eurocup' XI final. It's the map Supply Depot and after an awful first stage defense parodia lock down. feruS is in the east turret with a pistol waiting on axis respawn, he leans and spots mystic - it's the encounter the entire ETTV server has been waiting for, Jesse 'saintt' Leino nades' feruS in the face, killing the Swede and the hopes of 2000 others watching the match live. saintt feeds mystic ammo packs at east, he gobbles it up and spits out allied bodies. The overbearing thump of body shots pound continuously through my headset, head shots sing like harpies: ting, ting, ting, another foe downed in three. He's a wall you just can't get past, you've to bring your team mates and break him down. Minutes pass and he still hasn't died, this is what three generations of talent have aspired towards, he's the star which even the top players look up to. Mystic doesn't speak, ever. He doesn't leave comments on websites and doesn't chat during matches. He could've just won the Eurocup' and you'd never know. No “gl, hf, gg”, nothing. He lets others speculate, debate and comment. He's above it. He doesn't even speak on ventrilo, apparently. His team mates never break the spell, it's as if there's some high skilled pact to keep mystic's status. A god in the virtual world, untouchable, unassailable, we the barbarian masses only watch on with bestial stupidity, clapping with dropped jaws as he butchers another defense. Words without experience are meaningless; Juha Porvali from Finland is a nobody, mystic is a somebody. What's an alias worth? It reminds me where I come from, what I've achieved, what I believe in and shows me how far I've still to go. Their skill make us stand to attention, their personality makes them memorable and it's their alias which makes them unforgettable. Whisper “mystic” to the right person and you'll get more than a smile in return...And this is just one of the many examples of ET silent warriors. When it comes to events, shows and concepts ET is a pioneer and the players and teams do whatever they can to actually present themselves in best possible shape no matter what.It is about the effort and dedication people came up with to make sure ET can not be anywhere near its death:test clips, movie tutorials, awesome tools and so much more that makes sure we actually enjoy watching the majority of today's released frag movies. . Of course many people disappeared for different reasons but the amount of time put into promotion years ago is what we benefit from today,is one of the important factors that contributed in keeping the game alive for more than 8 years.And that s something you can meet only in the incredible community of ET Pro players.With people like Sean “Seanza” or Lewis “Merlinator” Hanlon stepping in the biggest foot steps possible and doing good with using their own and mostly modern methods to spread the word to the world: Facebook, Twitter and YouTube ,even the scene over the big sea seems to have some heartbeat which wouldn't be possible without such a strong core within the community. I asked some of the crossfire members,why are they playing ET?Here are some of the answers: Ross(England):”Its a game that i enjoy because I am competitive. Also there is a great social side to it, such as hanging on ts with friends having banter etc. The prize money is just an added bonus” Tom(England):” I enjoy the aiming and teamplay side of ET, not many games nowadays seem very aim based and this is what I enjoy”. Aleksandra(Poland):” I like et community,this is also very addictive,im playin also some games but i think that yes, et is much more emotional,i dunno why,maybe that i spend a lot of time with this people and with some im good friends ,so et is not only a game.” Ludovic(France): “Playing ET since 2003, and for me it's a good way to spend time whitout beeing a "nolife". By playing ET I met some people i like to play with and which share the same opinion about this game.. That's why i'm playing ET “ Cristina (Romania):”To relax and have fun with my friends :)” Reety(Finland):”I mostly like ET scene .There's so much adorable people” Dialer(Poland):”I ve been playing all cod games cs since 1.3 but et got this somthing that keeps me playing it.Quake like movement and q3 engine makes game fast,unpredictable,fun to watch and play .Thanks to stopwatch gametype its more unexpected that cod4 seek and destroy rounds game and im still playing it since theres no other game provading such things. There are emotions involved,since im not playing only for fun i wanna win,if i do im happy,if not im hmm angry dissapointed.” Gifted Geheim(Belgium):” I met some nice ppl, went to some lans was cool, used tax/teamwork/motivation to win something togethr.There is an awsome community and it was amazing to see them at lans” Airen Patlevic(Slovak): “ Because it have a nice gameplay, it´s about player skills brain and aim. It´s not like a StarCraft game, when you just sitting, clicking arround and do a 1 or 2 pushes. In this game, you need to speak a lot, make the good decisions (skills), and have a little bit luck ;)” T4MjEE(Czech Republic):” To be honest, for those 3 years of my ET career i met really nice guys which i had a lot of fun, in my starts those guys were like my family, i wasted with 'em most of my time, i was nerding in my every free time. I had very nice times with ET and lot of nice memories, i learned some languages, those guys learned me how to behave and how to be successul. ET made me different person as i was before, thats why i still play it” Slajdan(Sweden):”I play ET because it is awesome. There is no other game that have the same feel, where you can still find decently skilled players and wars. Most other good, active, first person shooters either have the counter-strike or battlefield style, and sometimes the quake style.And those are so far away from competitive ET. Which contains all very specialized elements of awesome shooting, teamplay, the q3 like engine and many many players contributing with controversy and fun.” In the end,i will tell you this:ET is for video games, what The Beatles was for rock music,2pac for hip hop,Mozart for classic music,Einstein for physics,Van Gogh for painting and Steve Jobs for the IT.I love all this people and the impact they had on all those who came in contact with their works,as much as I love ET and the people I met inside it.The day ET will die,some part of me will die as well,but I m prepared to fight among the rest of the community to keep it alive as long as possible.Why?Because it s one of the small things in this world that makes me happy.And that is priceless.
Posted on 2 June, 2012 - 19:43
my best moment in that game was finding out it exist rly :) and the first time at etpro 2.55
Posted on 2 June, 2012 - 20:07
http://www.youtube.com/watch?v=zAGFn10oZsk That is simply sensational. :DDDDDDDDDDDDDDDD
Posted on 2 June, 2012 - 20:18
While I was still in Nbs, on Nbs 1, playing Deli, I was Allies and I spawned for the first time. I jumped down, ran past the rail cars, through the doorway, then towards the loading dock doors. I went past them, then turned up towards the elevator shaft and there was an Axis player, so I started to shoot and move. I got a few hits, a few misses... I took some hits, health was dropping fast.... Then miraculouosly "Bing! Bing!" 2 headshots, and down he went. It was sQzz! I pwn'd Sqzz!!!! That was the greatest moment of my ET Life. Almost as good as owning my own clan and servers! Almost.... ...then he pwn'd me 153 times in a row.....
Posted on 2 June, 2012 - 23:35
Heya. My best moment was when i played Minas tirith the first time. The map was so big that we created a fireteam with 5 members and helped each other to defend the gates. With the panzer a member could skip a gate and attack the axis easily from above . It was so great ^^ sry for my bad english mfg Cana
Posted on 3 June, 2012 - 11:33
Wolf ET is the best game ever made. Hopefully we can see remake/sequel someday. But to the favorite moments. There are so many of them, but on summer holiday came to my mind back in 2007. I think I dedicated that holiday for ET totally. If the Sun was shining too brightly at outside, it was easy job to pull curtains on and gaming continues fluently. Only going back to office after holiday was quite painful since sleeping rhythm was 'little off' =)
Posted on 3 June, 2012 - 11:55
My best moments, years ago when I was like 12 years old and was in a clan with all people from Belgium but they were all 16+ but they saw me as an equal. And we would just practice and do clanwars every week, was a really good time to play et. That feeling you get after winning that war where you couldnt break through the enemies defense but then managed to plant at the last standing anti tank gun in oasis at 0:32 and manage to kill+gib their engineer with just your knife(no bullets left). feelsgoodman.jpg
Posted on 3 June, 2012 - 12:19
For me the best moment was from a clanwar on Supply, I was playing SMG engi, we were Allies and were on the third stage of the map. The truck was in position and we were storming the controls room. I happened to be alone on the third floor, while all my teammates were only spawning. I knew from comms that there was one fieldop near controls and I knew that he knew that I was coming. Therefore I was coming down the corridor armed only with knowledge of one person, who was most likely in the controls room. And after that the best moment happened. When I was about to enter the doorway I heard a sound of a medpack being dropped and right then time, like, slowed down for me, like in the Action Man cartoon, and I got a very vivid picture of how does the room look from inside and of what exact actions I should take. After that moment of perfect clarity I which took, like, a moment: I didn't even stop moving, I just came into the room, executed a perfect 90 degree turn, killed the medic with three headshots, got his medpacks (fops was shooting at me), another perfect turn, BAM-BAM-BAM, dead fieldops. During all that I felt like my mind was perfectly sharp and I could do anything in this game. Right after this moment I felt that sensation going away :[ But it was awesome.
Posted on 3 June, 2012 - 13:57
This might be silly but in early 2007 I was working late and had to drive home in a huge snow storm. That evening my clan had its first ever ET match in TWL's ET League (Season #10 I believe). I work about a 15 minute drive away from home, but because of the storm it took me almost an hour and a half to drive home in the snow. I almost didn't make it! By the time I got home I was exhausted but still got on vent with my teammates and played the match. We lost but it was a blast. My clan had been playing RTCW comp for years but it was our first time playing an ET match so we got completely out classed and out gunned. We all took it in stride as it was a huge learning experience for all of us. We went on to play ET in almost every NA League until the game fizzled out in NA for comp. It was good times. My clan mates and I still even to this day meet at least once or twice a month to play the only game we care to play for an evening of laughs and fun in ET. I continue to remember that evening driving home in the snow storm just wanting to make it safe but most importantly at the time make it in time to play some ET! GG's!
Posted on 3 June, 2012 - 19:38
Cant come up with a specific moment - been to many. When ET came out - a group of friends started to play the game every friday - and we have been doing it since - the last years we have done some quake wars too - but ET has been the main game. Have tried many new games....but noone can compete with ET. The game still rocks :)
Posted on 3 June, 2012 - 19:46
My favorite moment ever is every single moment I'd see PBBANS Hub showing a live ban, or seeing someone banned on a website for hacking who I specifically said is a hacker. And there are so many of those ;)
Posted on 3 June, 2012 - 21:35
Too many to name them...
Posted on 3 June, 2012 - 22:23
I'm currently 18, and still have plenty of memories from my ET time. It basically formed me to what I am now. My adventure started in a room at one of my friend. He played ET always, in the morning... I must have been around 13 back then. He really got me into the game, I installed it as well and started playing it. It didn't took before I got *addicted* to the game. I joined a clan back in the days that was called Bombsquad, some of you might remember it (The tag was #BS|). I would want to describe these times as my golden ET years. I really enjoyed it so much. Unfortunately the server stopped after a failed update to 2.60b (back then, all players were on 255). I had to find a new resort and found that on a server still existing today (FEAR-ZONE, M|A|D Cambo's server). This was also the place were I started with my own clan... getting more interest in the game and creating little tools I could use to enhance my game experience. After some years my interest grew... I started to take a look into mapping, after much experimenting my maps started taking to get more shape. Those first maps were never released or played but I kept the interest. Eventually I got onto the more serious mapping, and started on goldrush uv. Some of you might still remember this map, the only downside was that my computer crashed and I had to start all over again - which I never did. Later I started working on fueldump uv (Fueldump desert). Which is still a bit played on some servers, I'm still considering in finishing the map as I've still got the source, I just never had the time to finish it. In the mean time I also fired Splash Damage Update with wezelkrozum, which is unfortunately also not active anymore due to a lack of time. Also one of my most glorious moments were in the 'high times' of my n1. clan. We played public and all of my clan members were on the allied side (like 10 of them). We were on teamspeak and totally rolled the other team because we just went to battle all together. Never forget, a good team is always unbeatable against individualists :) And last but not least, my first succeeded "internet project": Trackbase. Without wanting to opening the discussion again, I was in the SL team as you might know - and were set out after a set of complicated events when trying to save SL from stopping at December 2011. I continued on Trackbase back then, much development has been put on it. I am very proud of the end result, and especially on the team helping out. The new tracking method, based more on skill then raw xp is successfully running by now and is still under improvement with the latest developments in the scene. It's unbelievable to see how active this game still is, and how many people are still actively supporting it. Because of all my experience with the ET and all that was and is happening I already have decided that my future will be in the game development - I don't want anything else anymore. I have been inactive for the last half year, but I'm planning to shove everything aside again and fully put my focus back as I'm just missing the fun at the moment. Be prepared! And last but not least, this image[CENTER] [/CENTER] really nailed it for me. [SIZE=1]Old monitors/old SD logo etc LOL[/SIZE]
Posted on 4 June, 2012 - 14:07
Watching VODs and ET:TV matches on gamestv.org. Anything with Tosspot was a blast to watch.
Posted on 4 June, 2012 - 16:15
Before I get to my favorite moment I'd just like to get this out of the way. Wolfenstein: Enemy Territory changed my life. It sounds silly but it's true. W:ET introduced me to what would become my passion; modding & mapping. When I was 16 I discovered this amazing game and I also discovered that I could create my own maps and modify existing parts of the game, I absolutely fell in love. I spent endless nights learning how to create my own maps and how to manipulate various things. This newly found passion inspired me to pursue a career in the game industry. So here I am, a few years later, a first-generation college student majoring in computer science making it happen. To choose a single moment is probably impossible because every match was an immeasurable amount of fun. But I'd have to say I had some of my most memorable moments on the custom map Minas Tirith. The Minas Tirith map was an hour long epic battle filled with gut-wrenching attempts of trying to plant dynamite at each door to secure another floor. I don't know how many times it happened but there we were, the top level of Minas Tirith struggling to steal and secure the final objective. I managed to sneak past an entire team of 25+ players and steal the objective. Now here's where one of my favorite gaming memories happens. I was on my way to secure the objective so I could end the match and score a win for my exhausted team. I'm sneaking along side a wall, alone, without cover. I'm trying my hardest to avoid the Allies and do my best Snake impersonation. As I carefully inched myself further down this treacherous bottle neck, I glance down at the chat window. I see a lone message, "Have a nice flight!" and from behind I hear the charge of a panzerfaust. As my lifeless body flew what must have been a thousand miles away into the air, I could hardly care about losing the map due to how hard I was laughing. Thank you guys for this awesome game.
Posted on 4 June, 2012 - 17:05
The most amazing moment? I cannot single out any moment because the whole thing from the start was amazing. This was the game that inspired me (like many others) to create. I remember seeing the game for the first time on a local TV show about computers which included a gaming section. At that time it looked like a fun to play game, but it didn't strike me too much (now that I think about it, it may still have been in development and the show featured early gameplay videos). Second time I encountered the game was shortly after it's release. I remember reading an IT magazine my grandpa used to buy when I saw game reviews. And there, in the first place, was Enemy Territory, marked as a free game. As we didn't have internet back then, I set off to my favorite internet cafe to download it, and to my surprise, they had the game already installed. First map I ever played was Goldrush. One thing I can remember as it was yesterday - those spinning counters in the limbo and weapon selection drop-down menu (though it opens up, why is it still called a drop-down menu?). My first ever class was soldier (probably because I didn't know that I could choose other classes), I chose a flamethrower as it was the only weapon in stock and off I went. After burning myself up a couple of times, getting fragged here and there, I hogged the stationary MG42 covering the bunker entrance and started shooting everyone on sight, which got me kicked for team killing (hey, back in Doom everything that moved was considered an enemy). After that I decided this game wasn't meant for me and I quit. My second coming was a few years later, somewhere around 6th grade. I was reading old magazines in the attic, when I stumbled across that same magazine that featured Enemy Territory. Remembering how good-looking limbo menu was, I decided to give it another try and went ahead and downloaded the game. That's when I got hooked. I played it night and day, my school attendance dropped to something about 40%. Right after being driven to school, I used to go straight to the bus stop to go home and play instead of sitting through school. It was pure awesomeness, I have no regrets. I don't remember how I got into mapping, but I have to say, this was the best community ever. I was around 13-14 years old and I was the youngest 'mapper' around the forums. Of course, my maps where awful: no caulking, no skyboxes, no vis-blocking, but for me those maps were awesome. I am sure you would still be able to find some of my oldest posts around here featuring my, what then seemed to be, awesome maps and stupid questions. I owe a big thank you to the community, which didn't tell me how ****ty my creations were and which always stayed positive and constructive and only because of them I didn't put down my tools and I became what I am now. As a matter of fact, some of those people are still around and I hope they remember me too :) So that's my story. Thank you for the awesome game so many people enjoyed and still enjoy to this day. Enemy Territory will always remain the best and most competitive game I have ever played. Live long and prosper!
Posted on 5 June, 2012 - 00:28
One thing I can remember as it was yesterday - those spinning counters in the limbo and weapon selection drop-down menu (though it opens up, why is it still called a drop-down menu?).
When you click weapons the menu drops down? That's why it's a drop down menu :D
My first ever class was soldier (probably because I didn't know that I could choose other classes), I chose a flamethrower as it was the only weapon in stock and off I went. After burning myself up a couple of times, getting fragged here and there, I hogged the stationary MG42 covering the bunker entrance and started shooting everyone on sight, which got me kicked for team killing (hey, back in Doom everything that moved was considered an enemy).
This sounds very familiar for me too :D Loved that MG.
I don't remember how I got into mapping, but I have to say, this was the best community ever. I was around 13-14 years old and I was the youngest 'mapper' around the forums. Of course, my maps where awful: no caulking, no skyboxes, no vis-blocking, but for me those maps were awesome. I am sure you would still be able to find some of my oldest posts around here featuring my, what then seemed to be, awesome maps and stupid questions. I owe a big thank you to the community, which didn't tell me how ****ty my creations were and which always stayed positive and constructive and only because of them I didn't put down my tools and I became what I am now.
Hear, hear!
Posted on 5 June, 2012 - 02:18
Hum maybe I will try my luck as well :D Mine would be on MLB Egypt. I was an Axis Medic, there were 1 or 2 minutes left, at the end of the map. We got through the enemy lines to the objective, and I was the single living, so I took the objective. The server was tweaked so I was not able to heal myself... Even more epic. So I run the best I could, and I made it! But... [CODE]goldbar_holder { spawn { } death { wm_announce "^4Axis got away with the gold ^d!!!!!!!!!!" wm_objective_status 7 0 1 // return it to the River huts wm_objective_status 7 1 2 [U]wait 2000[/U] trigger game_manager checkgame } } trigger checkgame { wm_setwinner 0 wait 2000 wm_endround }[/CODE] And, you guessed, I secured it at the very last second. So the final score had an American flag >.>
Posted on 5 June, 2012 - 11:00
One of my other favorite moments was creating my First Mod :) it was so simple, Axis Have A Red Plier Allies Have a Blue Pliers. http://returntocastlewolfenstein.filefront.com/file/Pliers_Mod;57956
Posted on 5 June, 2012 - 14:13
As I carefully inched myself further down this treacherous bottle neck, I glance down at the chat window. I see a lone message, "Have a nice flight!" and from behind I hear the charge of a panzerfaust. As my lifeless body flew what must have been a thousand miles away into the air, I could hardly care about losing the map due to how hard I was laughing.
[offtopic] I like that, I really like that :D [/offtopic]
Posted on 5 June, 2012 - 15:50
[offtopic] Gotta love that sound of a panzer flying right past your head at 500km/h shortly after seeing it approach you straight on from an incredible distance. [/offtopic]
Posted on 5 June, 2012 - 15:58
what sticks out the most for me is... i couldnt tell the difference between my own guys and the enemy and i spent the first hour of the game killing my own teammates before i figured it out :P derp congrats to SD on your 9 year wolfiversity :>
Posted on 5 June, 2012 - 16:45
I had lots of favorite moments. They were mostly all the same: Coming home, joining my favorite server with frends and playing and having fun together for countless hours. And we did that over many years. This free game gave me more fun and entertainment than any other game I've ever played before or after. It's my all time favorite #1.
Posted on 5 June, 2012 - 17:24
My favorite thing about ET is that rare moment when random players that you don't know begin to help each other to complete the objectives. Random strangers that get together to accomplish a goal for no other reason than to just get things done. As we all know this rarely happens with strangers....but this one time, on x-mas night 2005 I was playing and there was a lot of non colored names (noobs), and I thought great...I gotta do this all on my own. They were all beginners and had no idea what to do. But they knew how to be meds and help the engineer (me). One guy started to follow me to obj on Oasis and was trying to help. Soon about 3 other joined in. Long story the entire team was medics and engineers. no fops, no soldiers, just tons of meds and engineers. People were literally waiting outside the spawn to go in groups. Honestly I don't even think that they were really shooting, just reviving like their lives depended on it. The axis couldn't stop us and really I don't think anything would have stopped us from winning. All of us....every single person playing on allies that night was a die hard team mate that did what they were supposed to do. It was magic. It was like the way the game should be played. I waited for the moment for a long time and it happened only once, and it happened on x-mas night. It still reminds me that in real life, it takes dedication and teamwork to accomplish a task, and as we all know it's hard to find the right team. But on the magical night, the team just found each other. Thanks to the guys that played that night if you are reading this. I hope you all are doing well. *bruzzer*-texas
Posted on 6 June, 2012 - 04:53
(A bit late for the prize but I guess people can still post their best moments)
Posted on 6 June, 2012 - 10:51
Thanks to everyone for sharing your favourite Wolf: ET moments - it's been great fun reading this thread. And the randomly chosen winner of the signed RTCW Platinum Edition is.... lakersforce! Congratulations, sir! Once again, many thanks to everyone who entered. We'll have more SD/game swag up for grabs soon!
Posted on 6 June, 2012 - 12:34
Congratulations lakersforce :D
Posted on 6 June, 2012 - 12:40
Damn ;D congratz and show a pic when you get it ;)
Posted on 6 June, 2012 - 12:56
Congratulations! This thread brought back many memories.
Posted on 6 June, 2012 - 13:20
So unexpected! :D Pictures will come. In the meantime, here are some of my ETQW CE.
Posted on 6 June, 2012 - 15:27
Congratulations Lakersforce! A deserved victory at last.
Posted on 6 June, 2012 - 17:04
A deserved victory at last.
It was random, so I don't know about deserved. :rolleyes: And HEY Tokamak, I will BEAT your BUTT any day on the battlefield (or at least draw a 50/50) :)
Posted on 6 June, 2012 - 17:21
Congratulations! Be sure to handle it with care. And if you ever want to sell it in 45 years or so, just contact me :D
Posted on 6 June, 2012 - 18:48
Awwwwwww man!!! Those randomly pick contests are rigged. I demand to see the manager! :D Congrats lakersforce, you deser.... (/mumbling "luckysonofagun") :D Do not forget us with those pictures, if you can post a hi-rez picture with the signatures so y can print myself a copy and change the cover of my RTCW soon to be Platinum Edition :D ty
Posted on 7 June, 2012 - 01:09