Update: The Xbox 360 and PlayStation 3 updates for Brink are now live.
Original Story: We've just released a small hotfix for the PC version of Brink, which you can grab via Steam right now. The hotfix addresses the following issues:
Fix for "OpenGL driver has lost connection with the display driver" errors
Increased dedicated server timeout period to 30 seconds – prevents the shutdowns that have been reported
As before, all you need to do is be logged into your Steam account and you'll receive this update automatically. Related, The dedicated server fix is incremental, so you'll be able to update your existing server and won't have to re-download the full server to get the update.
In addition, we expect the console updates detailed in last week's blog post to go out this weekend, so keep your eyes peeled for those.
Today we've got some exciting news to share about two big Brink updates in the works.
First up, the statistics site will be going live next Tuesday for Xbox 360 and PlayStation 3 players. PC players can look forward to it going very soon. This site, located at brinkthegame.com, will be your hub for in-depth stats, including data on matches, players and the overall progress in the weekly Battle for the Ark. Check out the screenshot above for a sneak peek and dig up that VIP code as you’ll need it to register once the stats page is live.
On top of that, the Agents of Change DLC is just on the horizon, slated for release in June. The pack will bring new maps, abilities, character customization options and weapon attachments to Brink, while also raising the level cap to 24. Here's a full list of the DLC content:
Submitted by GreasedScotsman on Wed, 05/25/2011 - 22:07
Welcome to an all-new series of community-penned blog entries here on the site, letting you get a regular look at the competitive side of Brink. Put together by the crew over at Brink TV, it'll cover what's happening in the eSports scene for the game, including upcoming tournaments and exhibition matches, as well as shoutcasts and Brink TV's ever-growing video on demand library. Take it away, guys!
We've survived the first two weeks since our veins were first pumped full of Brink goodness. The game and the community are growing stronger each day. Below, you'll find a quick summary of some events Brink TV hosted with the hope of kicking off the competitive scene and nearly a dozen upcoming tournaments and events already planned and underway by other organizations, including ESL (EU) and National ESL (NA)'s maiden forays into Brink that bring over $25,000 in combined prizes to the table. This roundup focuses quite a bit on our project, Brink TV, but that's only because we were crazy enough to run events from day 1. In future updates, Matt and I will try to round up the news that keeps everyone on the edge of Brink's competitive scene.
The latest game update for the PC version of Brink is now available on Steam, containing several fixes and improvements. Among other things, this update addresses the sound dropping out on certain maps when playing networked games and adds the ability to filter servers by player numbers. As before, all you have to do to get the update is sign into your Steam client (and make sure it's not in offline mode).
If you're running a Brink server, there's also an improved version of the Standalone Dedicated Server to go with the update. You can grab the new server via your Steam client's Tools tab.
Update: PSN multiplayer services have resumed in much of the world, which means you're now able to play Brink online! We've also thrown the matchmaking changes outlined in the original post below, so the next time you sign into PSN, you should see the updated match settings in Brink.
Original post: We have been working on updates for Brink to address the lag issue that some people have reported they were experiencing.
We have made a configuration change for 360 users (which will be available to the PS3, once PSN is up) that alters the number of human players when matchmaking for "Campaign" and most 'Freeplay' modes to eight total human players. This new configuration will allow those connecting to and hosting matches (particularly those with lower upstream bandwidth) to more reliably find and connect to quality hosts via the match-making process – resulting in less lag and more fun. This change is being rolled out today and will be available worldwide.
For players who haven't been experiencing lag, we'll still support 8 vs 8 on all maps via a new 'Big Teams' configuration in Freeplay, and through custom settings in Private matches. There is no download required for this update and it will be available automatically the next time you log in to play Brink and launch either campaign or standard Freeplay matches. This should allow players new to the Ark as well as veterans to find quality matches suitable to their preferred play style.
We are also releasing an incremental update for PC players via Steam that addresses AI, GPU, and server issues. See the full release notes for more information. Many of these fixes are being included in the full update for the 360 and PS3 versions.
A new game update for the PC version of Brink is now available on Steam and we've got the changelog here for you. Thanks to the magic of Steam, you'll receive the update automatically the next time you log into your Steam client.
Fixed issues with custom ui_fov settings when playing as a client
Added support for 2560x1440
Slightly improved start up times
Fixed crash when clicking in blank area on Training Videos menu
Fixed memory leaks on shutdown
Fixed Be More Objective leaderboards being incorrectly named
Fixed "texture gridding" issues on certain graphics cards
Fixed settings being incorrectly applied on the advanced video options screen
Improved performance when using Ambient Occlusion
Fixed halos not rendering correctly
Removed bot intelligence inhibitors for Freeplay games
Adjusted bot behaviour in Campaign games to make teams more evenly matched
Changed bots' objective priorities across all game modes
Fixed issue with bot difficulty continually dropping
Fixed poor server browser performance for users with a large number of items in their history
Made server browser refreshes much more responsive
Changed server browser to no longer group player counts by max players
Added new pop-up text for server browser filters
Fixed not being able to sort by favourites column
Server browser now retrieves favourites correctly from Steam
Fixed arrow keys not working when exiting out of a chat submenu
Made it easier to select a default secondary weapon
We've got another round of great Brink reviews for you today, lead by the massive giant of a website that is MSNBC. Before we get into the round-up, we'd like to give a special shout-out to the guys over at Ars Technica - they've been spending a lot of hands-on time with the PC version of the game and have put together a comprehensive write-up of their impressions. If you want to find out more about the PC version of Brink and how it plays, it's a highly recommended read.
Also, for those of you who are playing the game already, the chaps over at Official Xbox Magazine UK have put together a list of 15 ways to dominate in Brink. Some good stuff there, so be sure to check it out.
Now that Brink has been released in North America, we've had hundreds of thousands of people create their character and join the civil war for the Ark. Seeing the game out there being played and enjoyed by so many is very exciting for us, and we've been hopping into multiplayer matches ourselves to get in on the action with all of you.
Before we dive into this blog update, we'd like to extend a huge thank you to everyone who's been sharing their feedback about Brink. We keep a close eye on what all of you have been saying about the game and wanted to give you an update on what's been happening on our end:
The standalone dedicated server for Brink is now available via the Steam client's Tools section. The files are still being distributed throughout the world, so if you're not seeing them just yet, keep checking.
The standalone dedicated server allows you to create multiplayer servers for the PC version of Brink. For more information, check out our Brink dedicated server FAQ.
Brink is on the, well, cusp of release and we've got the official launch trailer here to celebrate. Packed with new gameplay footage and previously unseen cinematics, it's the perfect thing to get you in the mood for some serious Ark action later in the week.
Brink is very nearly almost here and we've got the very latest coverage from around the internet for you. Thanks to Brink's impending release, this round-up is particularly massive, which makes it the perfect thing to sift through this weekend. Let's get started!
First up, our good friend Daniel Ilabaca and his chums of The Brink Parkour Tour 2010 have put together a fantastic video mixing Daniel's acrobatics with actual SMART footage from Brink. You can catch it via the embed below - it's really well done, so be sure to watch it.
Meanwhile, over on IGN, the man behind Container City, Dave Johnston (who, incidentally, also created the insanely popular de_dust for Counter-Strike), sheds light on designing Container City. Lead Designer Neil Alphonso and Media Director Richard Jolly are also on hand to chime in, and it even includes an interesting factoid about Wolfenstein: Enemy Territory's Goldrush.
Elsewhere, Brink's Creative Director Richard Ham sits down with GameSpot and shares his top three tips for How Not to Die in Brink. It's just the thing to watch while you wait for the game to come out!
In entirely German news, Bethesda recently organised a community event over in Frankfurt and invited a whole bunch of our German fans along with yours truly. The day was spent playing a lot of Brink and at the end of it, everyone walked away with a copy of the game. The ELS's SiruS was one of the guys who got to go and put together a great video feature of the event, getting people's reactions after and even including an interview with yours truly (albeit in German).
When it's released next week, Brink will also be getting a full-blown strategy guide courtesy of Prima Games. Written by David Hodgson, who previously put together the Fallout 3 strategy tome, the Brink strategy guide clocks in at a hefty 336 pages and covers everything from character builds and weapons to elaborate strategies for each of the maps in the game. Over at Bethblog, David has written a great introduction to the guide, laying out what kind of information you can expect from the guide for Brink's Campaign and Freeplay modes. Here's a slice to get you going:
Throughout the map location descriptions, there are specific box-outs showcasing the SMART Moves you can attempt here; usually to climb to a cubby-hole; maneuver across walls; or up onto balconies. Each major SMART Move also gets a “Body Type” flag applied to it, so you know instantly whether the move is possible based on the three Body Types you can choose for your character.
Read the rest of it at Bethblog and be sure to check back early next week for even more information.
Brink is mere days away and cunning people with calculators have been busy crunching a few numbers. The most impressive is the total number of appearance combinations possible in Brink, which comes out at a staggering 102,247,681,536,000,000 - that's 100 quadrillion! But wait, there's more!
Check out the table below for a whole bunch of cool numerical Brink trivia:
The nominees for this year's Develop Industry Excellence Awards have been announced, and we're extremely delighted to see that Brink and Splash Damage are up for two of the prestigious awards. Brink has been nominated for "Best New IP", with Splash Damage getting a nod in the "Best Independent Studio" category.
What makes the Develop Awards special is that they're being chosen by members of the games industry, with a panel of 100 industry executives from around the world doing the honors this time around. The winners will be announced on July 20 at an awards ceremony during this year's Develop Conference and Expo at the Hilton Metropole in Brighton, England. Check out the Develop website for the full list of nominees.
The sixth and final part of our Get SMART series of Brink videos is here, exploring the ins and outs of Brink's battlefield. This last dose of knowledge includes using deployables like turrets and mines in the most effective way possible, as well as the different type of command posts you can capture and upgrade.
Another installment of the Get SMART series has arrived, shedding blinding light on Brink's classes. Soldier, Engineer, Medic, and Operative are all extensively detailed along with their core abilities, and there's also a few tips for quickly working out which class you should be choosing in the heat of battle.
Submitted by Fluffy_gIMp on Tue, 05/03/2011 - 23:30
As if by magic, part 4 of the Get SMART series of Brink videos is now upon us, covering the Heads Up Display or HUD for short. If ever you were perplexed by the information around the periphery of the screen, then look no further than this easy to watch video.