Splash DamageJuly 2010

July 2010

Splashtagged: Deus Ex Made Us, Dave on Dust, and More

Welcome to a new (and possibly even recurring) blog feature where we shamelessly plug stuff featuring Those That Work Here, even if it's not directly related to Splash Damage or our games.

We start our journey in the corner of the internet casually referred to as Rock, Paper, Shotgun, which has been celebrating the 10th anniversary of Deus Ex with a series of articles. Titled "Deus Ex Made Me", each of them features designers and writers from all over the games industry sharing what impact Deus Ex had on them and their careers. Among the folks reminiscing are Ed 'Bongoboy' Stern, Lead Writer, and Aubrey 'Bezzy' Hesselgren, our Technical Game Designer, both of whom have very fond memories of JC Denton's exploits.

Elsewhere, PC Gamer's recently-relaunched site offers up a series of interviews aptly titled Community Heroes, spotlighting influential modders and mappers from over the years. Among them is our very Dave 'dust ducks' Johnston, the man and machine behind the hugely popular de_dust level for Counter-Strike. The piece is a great read, and on top of that has that New Website Smell all over it, so you really can't lose.

In a conspicuously well-timed move, zee Germans at PC Games magazine asked their readers to vote on what they think is the best multiplayer map ever made. Mr Johnston's de_dust2 took the crown with a respectable 21%. Congrats Dave!

BRINK E3 2009 Previews - Day 3

Here's the latest batch of fantastic BRINK previews coming out of E3 2009. Take a look:

You missed them, you can find Day 1's previews here and Day 2's here. If you spot any others, please let us know in the comments.

Neil Alphonso to Speak About Level Design at GDC Europe

This year's GDC Europe is fast approaching and Brink's Lead Designer Neil 'Exedore' Alphonso has taken it upon himself to represent Splash Damage there as part of a panel about level design. Titled The Tao of Level Design: A Study of 3 AAA Games, the session will strive to find out just what makes an effective level designer. Neil's panel-partners in crime will be EA DICE's Elisabetta Silli and Remedy's Mikael Kasurinen, and the three of them will be using Alan Wake, Mirror's Edge and Brink as practical examples to share their advice with the audience.

The panel is currently scheduled for 17 August at 9 AM - visit its details page for the full description and details. More about GDC Europe can be found on the official website.

Brink Production Testers Wanted!

Are you good at breaking games and love first person shooters? We're currently looking for additional Production Testers to join our on-site team here at the Splash Damage World Headquarters. You'll need to know your shooters and have a singular talent for making them do things they're not supposed to. If this is starting to sound like you, check out the full job description for everything you need to know.

Looking for more information about us? Have a look at our Culture section to find out more about what it's like to work here and don't forget to browse our extensive Living in London guide for everything you need to know about moving to London and living here.

On a side note, we're still looking to fill a number of other open positions, including artists and programmers. Go on, have a look. If there's nothing there for you at the moment, why not sign up for our Jobs RSS feed or subscribe to email updates?

E3 Coverage Round-up: The Grand Finale (Maybe)


E3 kicked off exactly one month ago, and new coverage from the event is still appearing on the internet. That said, things seem to have slowed down quite a bit, so this may well be our last E3 coverage round-up. *sniff* I know I'll miss them. Now then, here are the links:

Preview

Interviews

Around the Community: New Fan Site, Community Q&A, Wallpaper Contest

Welcome to a new feature here on the site, spotlighting recent happenings in and around the Brink community. If you've got something cool to contribute, please send it our way and we'll be sure to include it in the next installment. Let's get underway:

We're delighted to welcome an all-new Brink fan site - Czech-speaking BrinkTheGame.cz. There's tons of information about all aspects of the game, including classes, weapons, environments, and big features like SMART, all rounded out with a comprehensive assortment of media.

Our next stop is English-speaking fan site inBrink where Richard Ham recently answered 10 questions from the community. Topics covered include playing the campaign in multiplayer, mod support, competitive play, and weapon customisation.

Finally, German site GamingPalace has been running a Brink wallpaper competition. The three winning entries will each get a Brink character poster, with the overall winner also getting a Brink t-shirt on top of that. The contest is open to anyone including folks outside Germany and you've got until 19 July to post your entries in this forum thread.

Things You Were Too Afraid to Ask: Farhan 'middlecat' Qureshi

After a brief and largely unsuccessful stint as a corner flag at the World Cup in South Africa, our series of staff interviews is back to tackle FX Artist Farhan 'middlecat' Qureshi. Not literally, obviously. Farhan previously worked in the movie industry and had a hand in the special effects for films like Batman Begins, several Harry Potters, and Kingdom of Heaven. After sliding into our offices in slow motion with explosions going off behind him, he's now hard at work creating effects for our games (including Brink!). Whenever something is shot at, on fire, blows up, or otherwise required to produce effects, that's when we call Farhan.

To find out all there is to know about Farhan, plus that little bit extra, drive up to the full interview in his profile and engage your screen reader of choice.

E3 Coverage: GamesRadar, Australians, and More


It may be three weeks in the past, but at least in terms of resulting coverage, E3 2010 isn't history just yet. Brink write-ups and interviews continue to appear throughout the labyrinthine contraption that is the internet - read on for a list of our latest favourites:

Previews

Interviews

E3 Coverage: 11 Smart Things, Previews, and Interviews


E3 continues to hurl press coverage in at least three different directions - we've got a list of the latest Brink features for you right here. To get us underway in style, Fidget presents a rather clever list of 11 smart things you'll see in Brink, a great bite-sized rundown of some of the game's unique features.

And then there were these:

Previews

Interviews

Lastly, if you missed them earlier, check out our previous coverage round-ups. If you've come across any other Brink coverage from E3, post it up in the comments and we'll include it in our next round-up.

Splash Damage Looking for IT Reinforcements

Do you know things about computers? If so, we would like to make your acquaintance, as we're currently on the hunt for a Senior IT Analyst to join our on-site team of smart IT professionals. Among other things, you'll be providing hands-on support and be involved in fun activities such as lab testing, procurement, deployment, and auditing. You'll also be getting your hands on copious amounts of cool technology and gadgetry in the process. For a full breakdown of desired experience and skills, head over to the full job description. We look forward to hearing from you.

Splash Damage offers a comprehensive benefits package to all successful applicants. Check out our Culture section to find out more about what it's like to work here and don't forget to browse our extensive Living in London guide for everything you need to know about moving to London and living here.

On a side note, we're still looking to fill a number of other open positions, including artists and programmers. Go on, have a look. If there's nothing there for you at the moment, why not sign up for our Jobs RSS feed or subscribe to email updates?