May, 2009
Wolfenstein: Enemy Territory six years old today!
The Splash Damage astrolabe and sundial are in agreement, the Twelve Tapir Sages nod in unison: there can be no dissent - somehow it's six (6) [SIX] years to the day that Wolfenstein: Enemy Territory was released. No, wait. There is absolutely no way that can be true. Really? Really? OK. OK, if you say so. Crikey.
A massive, enormous, colossal, firm yet still sensitive thanks to everyone who made Wolf:ET (and not-very-indirectly-at-all Splash Damage) the success it/we is/are. It's been and remains a splendid and extraordinary ride and we have you to thank for it.
For old time's sake, why not take it out for a spin? Coincidentally, we've cobbled together new portal-ish page for Wolfenstein: Enemy Territory with download links, a leaderboard, and other helpful bits and pieces. And while you're at it, why not take Salteh's Wolf:ET birthday quiz?
Continue reading »BRINK Revealed
It's official - our next game is called BRINK and viewers of last night's special GameTrailers TV broadcast were treated to an exclusive teaser trailer. If you missed it, you can catch the reveal either via the embedded video below or on the official website at brinkthegame.com. We're really looking forward to sharing more details about BRINK at next week's E3 show in Los Angeles. Stay tuned!
Splash Damage's New Project to be Revealed on Spike TV Tonight
At long last, our closely-guarded latest project is set to be revealed with a sneak peek during tonight's special E3 episode of GameTrailers TV. Titled GTTV Presents: VGA-E3 First Look 2009 Special, the whole thing is set to air on US television channel Spike TV at 11 PM Eastern Time (which is roughly 4 AM here in the UK). Here's more information on the program:
"Want to get a look at the hottest games of E3 before anyone else? GTTV's Geoff Keighley is joined by actress Rose McGowan to reveal the most anticipated games of the show in front of a live audience in Los Angeles. See world premiere trailers, an appearance from Battlestar Galactica's Tricia Helfer, and other surprises."
Don't miss it!
MCV Games 5s Football Tournament: Our Revenge Draws Nigh
Here at Splash Damage, we are all about the Victory. We have Victory. We demand Victory. We don't recognise anything other than Victory. So, following last year's criminal outrage and travesty of justice and offence against all that is just and fair, we once again lace up our boots and inflate our sporting bladders to take part in the MCV Games 5's Football Tournament.
Things You Were Too Afraid to Ask: Simon 'Bazee' Price
Definitely and fearlessly answering every question our Ouija board demanded is Audio Programmer Simon 'Bazee' Price in our latest staff interview. Simon comes to Splash Damage from Pivotal Games where he worked on Haze for the PlayStation 3 and now works with our resident sound effects Mozart Chris Sweetman to make sure our game audio provides the same delicious flavors and crisp textures that you have come to expect from your favored mouth-foodstuff.
To find out more about Simon, his duties at Splash Damage, how he ended up here, and why he personifies the Indian version of ebay, check out the full interview in his profile.
Last Chance to Vote for Splash Damage at the Golden Joysticks
Long List Voting for the 27th Golden Joystick Awards is nearly at an end, with just two more days left to submit your choices. Splash Damage is up in the UK Developer of the Year category and needs your votes to go through to the next round. Go on. It's for the tapirs.
Things You Were Afraid to Ask: Radek 'ElDonaldo' Szczepanczyk
The latest staff member to be gently and yet firmly wheeled into the spotlight of our on-going series of interviews is Radek 'ElDonaldo' Szczepanczyk. Radek is a Technical Environment Artist and comes to Splash Damage having created artsy bits for Racedriver: Grid and at least two giant robots (which, to be fair, are pretty much required for anyone wanting to work on games).
To find out what Radek's job entails, how he ended up at Splash Damage and, indeed, in the industry, and what all this means, peruse the full interview in his profile.
Currently Hurling Controllers / Mice At... Plants, Kings, and Zombies
Welcome to the latest edition of Currently Hurling, our semi-regular look at we're playing here at the Splash Damage World Headquarters. Plants vs Zombies, the latest effort of Professional Productivity Murderers PopCap, and, much like Peggle before it, has people glued to their screens. The other big title in this update is Little King's Story on the Wii - a rather unique proposition as Tim explains below:
Tim 'Huntle' Rose (Production Coordinator):
In the crevices of spare time that can be found around the base of the awesome Team Fortress 2 mountain, I have been feasting on delicious morsels of regency. A mix of Animal Crossing, Harvest Moon and real-time strategy, Little King's Story is cute blend of exploration, city building and fighting and feels right at home on the Wii.
Things You Were Too Afraid To Ask: Ed 'MrEd' Reid
Online Services Programmer Ed 'MrEd' Reid is the latest of our team members to unknowingly feature in our series of staff interviews. Ed comes to Splash Damage from fellow UK developer Pivotal Games where he worked on Conflict: Denied Ops and is not only named after talking horse, but also happily programming away on our next game.
To find out every last detail about Ed, how he ended up at Splash Damage, his daily duties, why half of the development team regularly gets a panic attack, and so much more, read the full interview in his profile.
Vote for Splash Damage as UK Dev of the Year
It's never too early to vote for 2009's best and brightest, and so the first round of voting is now underway for the 27th Annual Golden Joystick Awards. Splash Damage is up in the UK Developer of the Year category - vote now to make sure everyone's favorite tapir-obsessed game studio is represented at this year's awards! The most popular entries in each of the categories will go on to the 2009 short list, while the final winners will be announced at a glitzy awards ceremony towards the end of the year.
Things You Were Too Afraid to Ask: Diogo 'fozi' Teixeira
The latest installment of our series of staff interviews talks with Diogo 'fozi' Teixeira, the southernmost tip of our elite squad of rapidly-typing programmers. Diogo comes to Splash Damage from Portugal where he worked on UGO Volt for the Xbox 360 and is now working away with 100% of his hands on the game code and technology powering our latest title.
To find out all about Diogo, his duties at Splash Damage, how he ended up here, and how IRC forever changed the Muppets for him, check out the full interview in his profile.









